Lore, trivia, and other important info regarding the big building featured in a story project I'm working on.

Friday, January 15, 2021

The gardens of the building

There are about three major garden locations in the building. Each garden centre provides plants for each of these uses: food, medicines, nonfood products, aesthetic uses, and research. 

There are usually one to two robots active per garden, every day. They spend about 9 hours of their day consistently harvesting and tending to the gardens, and 2 hours delivering the produce each morning and evening.
 
There are also volunteers and clubs that help participate to tending the gardens, too. 

Rooftop Gardens - Floor 15
The largest garden centre in the building. It takes advantage of its large balconies that sit under star Piaros' natural light. 

Northern Greenhouse - Floor 7
The smallest garden centre of the building. Set along the largest North-facing balcony on the 7th floor.

Ground Gardens - Floor 2
The second-largest garden centre of the building that stretches almost around the entire perimeter of the building from the Eastern walls, to the Northern walls, all the way to the Western walls. 

Thursday, January 14, 2021

Farqua's daily routine

Farqua is the horticulturalist robot that works on the rooftop gardens.

00:00 - 05:59 - Charging or doing whatever
06:00 - 07:59 - Morning deliveries
08:00 -18:59 - Harvesting + tending gardens, and other important things
19:00 - 20:59 - Evening deliveries
21:00 - 23:59 - Charging or doing whatever

Wednesday, January 13, 2021

Some history on the building's railways

Because the collection of robots is a slow process, throughout the few years that the building has been active, the railway system had been short on driver bots for a while. This caused there to be people and even other robots that had no knowledge on driving to learn to work the trains. This situation obviously eased over time.

The railway system

The building is so massive that there are railway systems inside.

On about every floor, there is usually a total of four drivers and there are two active drivers per floor. Therefore, there are two trains per floor. This is so the waiting interval between train arrival times isn't too long. The wait is usually about 10 minutes. 

Since there are fifteen floors in the entire building, there are a total of 30 trains and it is recommended for there to be about 60 driver bots in total. (Wow!) This is quite much considering the lack of actual population inside the building. Often, the trains are empty and usually carry a maximum of about three groups, unless otherwise.

Most driver bots usually stick to spending 12 hours per day driving, making there two active from say, 00:00 to 11:59 and another two active from 12:00 to 23:59. All the driver bots are naturally organised and are big communicators, so things usually run smoothly.

Trade

In the building, there isn't any currency system, and since robots do a good majority of the work there, barely any of the organic life do much service work, too.
When it comes to paying people back for favours and stuff related, I kinda think of it how it would be for siblings that are still living under their parent(s)'s work (from experience). You know, the whole "I do this for you, you do something worth that amount for me back," or some "I got you this, you get me that," sort of negotiation.

Sunday, January 10, 2021

Lodgings Vs the Population

Despite the number of lodgings there are that've been built inside the building, there isn't really that many people that live inside (excluding the service androids). A good fraction of those lodgings are empty. I have no idea about the specifics at the moment.

Why Proclo's building hasn't been discovered

 Heads up for a lot of dumb reasons lol XD

  • The inhabitants of the building's made discoveries and inventions and whatnot that haven't been discovered by the outside world, so tech and stuff that's helping the building hide itself from the public eye is a thing that exists.
  • Tech, for example, something like some invisibility layer that can be switched on and off or whatever, and there's enough of it that it covers the surface area of the building (which is pretty goddamn huge)
  • Only problem is that people and objects cannot walk through it
  • Also, the building is pretty close to the sea than most life is (you know how people are on Imest)
  • The "life near the sea" aspect of Proclo's building's gonna be discussed in another post...)

List of Rooftop/Top Floor Robots (Floors 13 - 15)

 NOTE: "Rooftop" in this context doesn't refer to only the rooftop. It just means any of the top floors.


N-003-UTL-2644 (Wyra Kappel)
Power generating - Power stations on floor 15

N-001-FDS-0992 (Alli Kekken)
Food & drink provision - Cafeteria (Floor 12)

N-003-GDN-7679 (Farqua Pells)
Gardening and harvesting - Rooftop gardens on floor 15

F-007-MDA-0777 (Nuese Channolle)
Media broadcasting - Recording station on floor 14

F-014-MDA-6672 (Auna Loque)
Media broadcasting - Recording station on floor 14

N-001-MDC-3753 (???)
Medical and mechanical treatment - Healthcare and Repair rooms on Floor 13

N-002-MDC-5395 (Sarlife Aufel)
Medical and mechanical treatment - Healthcare and Repair rooms on Floor 13

N-001-RLW-3740 (Matro Sivastes)
Driving - Railways of Floor 15

N-00?-SXS-4667 (Yuo Nefromi)
Driving - Railways of Floor 13
Sexual services - Adult hangouts in floor 14


[STILL UPDATING...]

Does the building have a name?

Well, no, not really. Although, the region that the building is in is called "Proclia". So, I guess that's why some dwellers l...